1.Hero
He is moved by using the arrow key. When the room is dark only
forward of the character is lighted up. Let's move while seeing
two meters. It is safe even if it touches the enemy
when the hero is translucent.
2.Pumpkin sign meter
The reaction is shown when approaching the pumpkin. Let's see
the condition of the reaction and guess the position of the
pumpkin.
3.Enemy sign
meter
When the enemy approaches, the reaction is shown. First of
all, when the reaction appears, let's try to run away.
4.Heart
The heart and one collected pumpkin decrease when it is attacked
by the enemy (Come in contact). When the heart becomes
0, it is game over. It recovers by picking up the heart that
has
fallen. Upper bound value 5.
5.Clock
It is an elapsed time. The name can be put on the ranking by
quickly clearing the game. The
clock can be rewound a little by picking up the clock
that has dropped.
6.Pumpkin
The number of pumpkins that should be collected is shown.
Translucent is a number that the number and the opacity
of the remainder collected.
7.Salt
(NaCl)
Sodium chloride for purification(It's Japanese custom). The enemy
who passed on can be defeated by scattering it on the floor
pushing the
space
key. It is possible to have it up to six.