Flash Game Festival '05
Entry

-@Pumpkin Hunt@-
Manual


1.Hero
He is moved by using the arrow key. When the room is dark only forward of the character is lighted up. Let's move while seeing two meters. It is safe even if it touches the enemy when the hero is translucent.

2.Pumpkin sign meter
The reaction is shown when approaching the pumpkin. Let's see the condition of the reaction and guess the position of the pumpkin.

3.Enemy sign meter
When the enemy approaches, the reaction is shown. First of all, when the reaction appears, let's try to run away.

4.Heart
The heart and one collected pumpkin decrease when it is attacked by the enemy (Come in contact). When the heart becomes 0, it is game over. It recovers by picking up the heart that has fallen. Upper bound value 5.

5.Clock
It is an elapsed time. The name can be put on the ranking by quickly clearing the game. The clock can be rewound a little by picking up the clock that has dropped.

6.Pumpkin
The number of pumpkins that should be collected is shown. Translucent is a number that the number and the opacity of the remainder collected.

7.Salt (NaCl)
Sodium chloride for purification(It's Japanese custom). The enemy who passed on can be defeated by scattering it on the floor pushing the space key. It is possible to have it up to six.

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